In yet another feel good story to emerge from Kickstarter crowd-funding, developer Sauropod Studio's Castle Story has blitzed its modest funding goal, passing the US$80,000 target in only five hours, and now sitting at over US$250,000 with over 27 days left on the clock.
Castle Story describes itself as a "voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons", and is essentially a construction game wedded with an RTS.
In the Kickstarter project outline, the developers explain how following that initial demonstration you may have
seen last year, the team of recently-graduated students was so enthused by the community response that they quite their jobs to work on the game full time.
According to the project goals, the extra funding will allow them to finish the game without starving as well as add multiplayer functionality. Find out more and contribute over on the official
Kickstarter page.
Posted 10:49am 30/7/12
Posted 11:09am 30/7/12
If this ends up having castle sieges and s***, then there goes my life.
Posted 11:15am 30/7/12
I imaigne when it comes time to fork over money, people might change their mind
Posted 11:21am 30/7/12
Posted 11:39am 30/7/12
Posted 12:16pm 30/7/12
Posted 12:21pm 30/7/12
I finally gave it a try recently, and discovered that it was actually pretty good - so long as you play with a guide at first so that you're not standing around stupidly in a blank world wondering what to do.
The essence of it is to survive and explore, which seems easy, but night comes, hunger comes, and the good s*** is buried deep down where there are worse dangers, some of them just being collapsing sand or falling into lava, or being down there so long that your food supplies start to run low. All in all I enjoyed it, but if you don't enjoy it with a bit of a guide giving you early objectives then it may not be for you. Personally, I made a string of kickass castles connected by automatic railway lines and river boat pathways, each with an enormous mine underneath it, and miss my little creation every day.
Posted 01:12pm 30/7/12
Posted 04:13pm 30/7/12
That, plus some of the mods make it more like mechano than lego with motors and s***, can build lots of amazing stuff in it.
It looks only marginally similar to Minecraft in the sense that there are blocks you place and build stuff, but the gameplay looks fairly far removed *shrug*
Posted 04:26pm 18/10/12
edit: Nvm, early access today isn't beta, don't know why I got the email.
Posted 08:05pm 18/10/12