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Post by Dan @ 11:03am 24/10/13 | 5 Comments
IGN has several new videos of direct-feed capture from Call of Duty: Ghosts with editor commentary exploring the nuances of the game's new Squads modes, a selection of missions built around playing custom missions in cooperative multiplayer or with a team of AI-controlled comrades.

Two of the clips feature the game's Executive Producer Mark Rubin, who provides a comprehensive overview of Squads, and walks the IGN peeps through building a team with the character customisation functionality (which now features female soldiers).

Also featured on IGN is some gameplay footage of Squads' Safeguard mode, which was reportedly captured from the PlayStation 4 from the game, and we feel it's fair to say, does not paint the game's next-gen console visuals in a very flattering light.

It's difficult to asses how much of that is due to the low-bitrate encoding of IGN's video recording, or if it reflects issues with the visual quality of the underlying game on PS4 (such as the seemingly deficient anti-aliasing) but it certainly doesn't look as spiffy as Activision's previously-released, official squads gameplay trailer. Watch it below and pass your own judgement.

Call of Duty: Ghosts is out November 5th on PC, Wii U, PlayStation 3 and Xbox 360 with Xbox One on November 22nd and PlayStation 4 on November 29th.




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Latest Comments
fryzeegunner
Posted 11:21am 24/10/13
Yeh honestly doesnt look that crash hot for "next gen". The pistol did look like it handled a bit different than previous games though, had new animations and a lighter feel to it, at least it looked like it did.
WirlWind
Posted 05:54pm 24/10/13
It honestly looks like CoD 4.
ravn0s
Posted 06:33pm 24/10/13
it looks like they've put s*** all work into the next gen port, probably because current gen would still be their main target. killzone blows this out of the water graphics wise.
Tyoson
Posted 09:04pm 24/10/13
It's call of duty. Did you really expect mind blowing graphics from a game still using the COD4 engine?
WirlWind
Posted 02:45am 25/10/13
it looks like they've put s*** all work into the next gen port, probably because current gen would still be their main target. killzone blows this out of the water graphics wise.


If you think that's impressive, you should have a look at Crysis 3 running maxed out at a constant 60fps :P

Plays like a dream.
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