Bethesda's epic sci-fi RPG is here, and it's a big one. From shipbuilding to exploring the surface of Mars, our thoughts so far.
Starfield Review... In Progress
The first trailer for Grand Theft Auto 6 is finally here.
Grand Theft Auto 6 Trailer
We take an in-depth look at Avatar: Frontiers of Pandora and tell you why it should be heavily on your radar!
Avatar: Frontiers of Pandora - a Deep-Dive into its Potential
Range-wise, the ROG Rapture GT6 is phenomenal, and it's ideal for all gaming and non-gaming-related tasks.
ASUS ROG Rapture GT6 WiFi 6 Mesh System Review
Post by Steve Farrelly @ 02:29pm 14/07/21 | 0 Comments
4X strategy is no joke. And any development endeavour down a path of 4X where new ideas and new IP is concerned, is likely one of the most daunting in all of game development. Get it wrong and the die-hard community will lynch you. Get it right and their expectations amplify to loftier heights. And if you've come from tested stock to branch out on your own... well, all eyes are going to be on you. As is the case with Old World from ex-Civ alumn, Soren Johnson and his studio, Mohawk Games.

Here's a snippet from our in-depth review of Old World via one David Wildgoose.
Old World is a turn-based 4X strategy game from Mohawk Games, the small studio founded by Civilization IV designer Soren Johnson, and it has just emerged from Early Access on the Epic Games Store, hitting version 1.0 on July 1. The imprint of Sid Meier's Civilization series is indelible upon Old World's hex-grid map, but Mohawk adds colour and detail with a layer of character interaction and development -- of courtly politics, sibling rivalry, familial favours, and simian espionage -- that borrows heavily from Crusader Kings. The result is a deep, complex and story-driven Civ-style game that succeeds at capturing at least some of what it must have been like to actually rule a Mediterranean empire a few thousand years ago.

You do many of the usual Civ things in Old World. You produce settlers to found new cities and workers to exploit the land. You train spearmen to defend your homeland and siege units to conquer your neighbours. You build barracks and shrines, theatres and libraries. You research new technologies and introduce new laws. And you erect ancient wonders like the Pyramids. If you've played a Civ game, and particularly the hex-based, one-unit-per-tile mode of the most recent series entries, then the early turns of Old World will feel very familiar.
Click here for our full Old World review.



sid meier's civilizationsid meier's4xbuildingcivilizationcrusader kingsearly accessepicepic gamesepic games storereviewold world





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.