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Post by Dan @ 09:10am 29/04/11 | 11 Comments
At long last quelling the concerns of seasoned PC gamers, Bethesda and Splash Damage have officially confirmed that Brink will support standalone dedicated servers, meaning that anyone that wants to run a game server for the PC version of the game.

A brief PDF FAQ goes further to explain that they hope to have the server software available for download on Steam ahead of the game's launch, giving all server providers (and anyone else for that matter) ample time to get their servers running for day one.
The Brink Standalone Dedicated Server includes several different game configuration files covering all of the regular game modes, including campaign, stopwatch, objective, and co-­-op challenges. In addition, there are a variety of server-­-side commands available that allow you to further customize your server, including team sizes, time limits and overtime, warm-­-up rules, friendly fire, voice chat, availability of Command Post buffs, rank restrictions, number of bots, and password.
The document certainly says all the right things. Now let's all hope that the game turns out to be as good as it looks and that its success prompts other multiplayer developers to follow suit.

Brink is due in Australia on May 12th 2011 for PC, Xbox 360 and PlayStation 3.



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Latest Comments
Moridin
Posted 09:40am 29/4/11
Icing on the cake! This was a big worry but it's great to see Splash Damage doing the right thing.

A quick question though.. How will GSP's like you guys feel about this move? Surely people will still rent servers purely for the fact of the bandwidth needed to make it a worthwhile experience?

This can't come soon enough :)
Eorl
Posted 09:40am 29/4/11
Yay! So putting one onto my VPS.
trog
Posted 09:57am 29/4/11
A quick question though.. How will GSP's like you guys feel about this move? Surely people will still rent servers purely for the fact of the bandwidth needed to make it a worthwhile experience?
You mean, as opposed to a closed, ranked server-type model?

I think it's awesome and wish everyone would do it. I think the value of having an open model far exceeds that of the closed RSP model for everyone, including people who rent servers. At the end of the day the servers that get rented are the ones that are the most popular, so the more accessible the game and the more people playing it the more likely everyone is to be better off.
MARLINBLADE
Posted 10:16am 29/4/11
Well thats another tick int he box for me... oh and another big tick for one of my all time fave game modes from the original Enemy Territory... Stop Watch... used to love that cause not only did you need to complete the objective, but you also need to be the oppositions time... hi 5 to that!!
Cowie
Posted 10:35am 29/4/11
Awsome news about the dedicated servers being free and you can run multiple.
The PDF was pretty basic, I hope you can turn up the team size to like 16v16.
Morbz
Posted 10:43am 29/4/11
This game will be a good purchase :)
Eorl
Posted 01:05pm 29/4/11
Definitely. Full open dedicated servers definitely help prolong games value.
AnarchyAngel
Posted 03:12pm 29/4/11
Yeah unfortunately its also games for windows so you need all that bs too :(
Matty
Posted 07:37pm 29/4/11
Brink is a steamworks game, is it not?
Mantorok
Posted 07:40pm 29/4/11
Yeah unfortunately its also games for windows so you need all that bs too :(
http://twitter.com/#!/brinkgame/status/55602807016923136
Tollaz0r!
Posted 07:07am 30/4/11
Bethesda and Splash Damage have officially confirmed that Brink will support standalone dedicated servers, meaning that anyone that wants to run a game server for the PC version of the game.


I wasn't going to buy this game, it looked interesting though and I almost would.

However standalone dedicated servers that are planned to be released before the game so server admins can have it sorted, that s*** needs to be rewarded and I will do so by purchasing this game.

Well done Sirs.
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