AusGamers was flown out to snowy Mormon-infested Utah last week for Bethesda's BFG preview event, where among many a game, we were sat in front of one of this year's biggest:
The Elder Scrolls V: Skyrim.
Director Todd Howard took us through an hour-long presentation that barely scratched the surface, but had everyone in the room champing at the bit for the game come November. As a result, we have an in-depth preview for you now, which we'll be following up with an equally in-depth Q&A (that was also almost an hour-long, so it's a big 'un) a bit later on. We also have a handful of new screens to accompany the piece, which you can see in greater detail by hitting the thumbnails below.
Click here for the full preview.
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Posted 10:06pm 19/4/11
But I jumped into the game, you get thrown into a sewer level within seconds of the game and then given no instructions. I managed to get all the way to the first oblivion gate but i'm still not sure that the game is fun yet.. it gets better right?
I liked DA:O for the party members chatting while you were wandering around and stuff. I thought that was interesting and fun.
Posted 10:12pm 19/4/11
Posted 10:29pm 19/4/11
Nah I mean how the cities themselves are actually instanced from the world, you had to enter a door to enter a city in oblivion, and couldn't jump over the walls / around the world in general because of it.
I liked it for a bit but then became very disappointed at how shallow and tolkien'esque it felt after Morrowind which was my introduction to the series.
It's just basically an fps where you equip your weapons and talk to people to get quests and stuff. Not overly similar to dragon age, there is almost nothing in the way of characters which is what I've felt is one of the elder scroll's weaknesses (or strengths, in an odd way. In Morrowind I felt like everybody were passing characters in a book - there was a lot of text).
Posted 04:04pm 20/4/11
Posted 09:41pm 27/4/11
Not all that much is mentioned really, in retrospect...