The long awaited Creation Kit and Steam Workshop tools for The Elder Scrolls V: Skyrim are nearly ready, says Bethesda, after players have been waiting patiently since the games release last year.
We’re currently working with members of Valve and our modding community to do some final testing, and we’re on track for a public release near the end of the month. We think Skyrim modding is one of the game’s best features, and we have the best modders of any game. It’s been a lot of exciting work for us, and we can’t wait to unleash it.
Our current update plan for the PC is to first release our updates as “beta” versions through Steam. This is something you’ll be able to opt into through Steam and back-out of if needed. This is an extra safety check for everyone going forward and should expedite and improve our updating process for our PC users. We’ll have more info soon on how this will work.
Also mentioned in the blog is a current changelog of patch 1.4, featuring a massive list of bug and quest fixes which will definitely help create a more sturdy and fun game environment. As always, this is just a current changelog, so stay tuned for the full release when it's available on Steam, Xbox 360 and PlayStation 3.
You can check out the list of changes over
here, or Wuld Nah Kest (Whirlwind Sprint for those not Dragonborn) your way over to what we thought of Skyrim in our review
here.
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Killed Alduin though, big pussy
Posted 02:27pm 22/1/12