In a new post that begins with "At Bethesda, we value media reviews" the publisher goes on to announce that it will no longer send out review copies of games prior to release. Instead, like with the recent release of DOOM, both press and consumers will get to play the games at the same time. Equality! So if you value media reviews like Bethesda, you'll just have to wait until after they extract value from your wallet before you can gauge any sort of critical response.
Okay, that was a bit harsh. Bethesda are free to engage with media in anyway that they see fit. And naturally with this sort of announcement, they point out that if you like to peruse a few reviews before shelling out money for a game -- you should wait. Which is a fine stance to take, but also one that feels a little strange when pre-order bonuses and limited editions are dangled in front of you for months.
Earlier this year we released DOOM. We sent review copies to arrive the day before launch, which led to speculation about the quality of the game. Since then DOOM has emerged as a critical and commercial hit, and is now one of the highest-rated shooters of the past few years.
With the upcoming launches of Skyrim Special Edition and Dishonored 2, we will continue our policy of sending media review copies one day before release. While we will continue to work with media, streamers, and YouTubers to support their coverage – both before and after release – we want everyone, including those in the media, to experience our games at the same time.
We also understand that some of you want to read reviews before you make your decision, and if that’s the case we encourage you to wait for your favorite reviewers to share their thoughts.
Perhaps the weirdest aspect of this news is that preview coverage for Bethesda titles probably won't be affected. It'll just be strange to see a bunch of hand-on stuff before a game comes out, and then no review come launch.
Posted 03:24pm 26/10/16
Posted 03:49pm 26/10/16
I think the best way to review a game is get a small group of people with varied tastes to play it. Then after x amount of hours all get together to discuss what you all saw/thought/played and write a review from that. Of course this is completely impractical and writing a group review may not even be possible.
An adequate substitution for this are review aggregate sites. That's the only place I go to now if I am on the fence about buying a game or not.
Posted 04:41pm 26/10/16
Want a good reason? See AusGamer's Sim City review.
To be honest, I don't buy games based on reviews anyway, they're just not reliable. The industry is murky af.
Posted 04:43pm 26/10/16
The problem with this in my opinion is that Bethesda wants to have glowing preview coverage even while they remove critical release coverage at the same time. And I'm not crazy enough to pretend that sites can stop previewing Bethesda s***. If they announce Skyrim 2 or whatever the only people getting f***ed by your ignoring it is your readers, really. So you gotta do it.
But if they want preview coverage to pimp out on their steam page and in their trailers while dropping review copy on people 1 day before release, they need to accept the fact that the preview coverage needs to change. Because it operates right now under and agreement between site and publisher. Sites will highlight glaring issues with preview code (at least that's how I preview s***) but they will also clearly state that it's pre-release code and the devs have committed to fixing it before release. The agreement here is that the pubs will get the sites the code early so they can verify whether those claims--the claims that the code has been suitably fixed--have been satisfied. Because if they haven't, and the game comes out and there are no reviews and the bugs are still there, then the sites have done their readers a disservice.
If Beth doesn't want the review codes to go to people then the solution is simple. Any issues are stated at face value and critical analysis of previews begins from the get go. If you play a preview of Fallout 4 and the guy clips into the floor and then dies, then your preview talks about how there were visible, game breaking bugs, and it's something that Fallout as a series has a history with.
And this might seem petty, but it's not pettiness. It's not a retaliatory strike or anything. Sites have an obligation to deliver readers information, and if sites can't back that information up then they aren't doing their job properly. The review/preview relationship is important, and I genuinely believe if Bethesda wants to shift how reviews work then they need to accept previews shifting as well.
Edit - Hogfather - Sim City was a mistake I made as well at GameArena. Maxis significantly altered the game upon release when they found they didn't have the server capacity required to make it work. That's not ass-covering, they altered how agents operated because having every single person in the city act as an agent placed stress on the servers that they couldn't manage. We (Steve and I) played it in an 'ideal environment' and we both got burned on it. Today AusGamers doesn't finalise scores for reviews done at early review events until the servers are live and the game has been played on live servers.
Posted 04:47pm 26/10/16
Posted 05:05pm 26/10/16
I don't know, I've never acknowledged the notes that identify known bugs and promise to fix them.
Posted 05:25pm 26/10/16
I usually watch a few people playing it on youtube and if I like it, i get it. I don't ever bother with physical incentives for pre-ordering (like tin boxes or figurines or whatever) so not having those things doesn't rustle my jimmies.
Posted 11:12am 27/10/16
Posted 11:23am 27/10/16
Posted 11:52am 27/10/16
If you own the original and all the dlc's you will get the enhanced edition free.
Posted 11:48am 27/10/16
If I ever take a review into account, which is rare, it's generally a well written steam user review by someone with a decent chunk of played time.
Posted 11:58am 27/10/16
I am sick of buying buggy s***.
edit: I thoroughly enjoy Deus Ex but found the PC port - particularly mission waypoints - annoying as all hell.
Posted 12:14pm 27/10/16
Awesome!
Posted 08:13pm 28/10/16
Posted 10:48pm 28/10/16
I generally take a sampling from review sites, metacritic and user reviews on Steam, before buying something. I also wait a few months, or years lolz, to avoid the inevitable post-release bugfix journey. The user reviews on Steam have been the best indicator I've found so far.
I love Deus Ex, really enjoyed MD but was also disappointed by it's PC woes and the main campaign, felt like it was half a normal campaign. Although the fleshed out side missions were awesome.
I've also just started playing Witcher 3, fpot are you getting pwned by packs of wolves in the first area, white orchard!? Really annoying, I'm playing on Blood and Broken Bones difficulty.
The Witcher 3 should be played on the hardest difficulty
Posted 05:59pm 30/10/16
Posted 06:53pm 30/10/16
Currently hoping (as they are built) that Camelot Unchained, and Midair, turn out to be worth playing and buying
Posted 05:01pm 31/10/16
Are you using your steel sword against the wolves? Using beast oil? Dodging/rolling parrying? As that article points out, Witcher 3 is at its best when you're using all the tools at your disposal. I am finding the alternate Quen sign very overpowered at the moment. Fought an earth elemental last night though that was powerful enough to punch through it.
The game... it's an absolute classic. Really can't stop playing it at the moment.
Posted 06:28pm 31/10/16
Posted 08:57pm 31/10/16
Every fight is just Quen, parry, attack. Even on Death Marches I didn't need oils or nades. If you've beaten a Dark Souls game you possess all the tools you need to win. On top of that, the combat system is flawed and not entirely satisfying.
So just play it on easy. You're not playing The Witcher 3 for its combat anyway, you're in it for some of the best storytelling in any game.
Posted 10:20pm 31/10/16
Posted 11:53pm 31/10/16
I don't have beast oil yet, defo dodging and rolling properly and using my silver sword though. I've managed to defeat them a few times, but I just keep running into more packs! I'm like lvl 3 and they are lvl 5, usually 4 or 5 of them and a Warg. My silver sword is breaking after taking a couple down then doesn't do much damage after that, but I'm mid-fight so can't repair (plus don't have much coin so constantly repairing is killing me). I've read around ze tinternets that white orchard is super difficult on the harder difficulties as you don't have the lvl or supplies, might just knock it down until I get a bit more lvl'd up .
I think the combat system is pretty cool, it's difficult for sure, but once you get used to it's super rewarding.
Posted 12:27am 01/11/16
Posted 01:55am 01/11/16
Posted 02:13am 01/11/16
Posted 01:06pm 01/11/16
Posted 03:17pm 01/11/16
highly unrealistic. Wolves only attack when the prey is on the run.
lol
Posted 08:57pm 01/11/16
btw, just made it to Velen, this game is yuuuuuuugggeeeeee!
Posted 09:47pm 01/11/16
Posted 02:25am 02/11/16
Posted 08:11pm 02/11/16
Might try it again one day.
Posted 08:47pm 02/11/16
Posted 10:17pm 02/11/16
There should be some checkpoint or autosaves from much earlier you can get back to.
Posted 10:38pm 02/11/16