Confirming the rumours, but still surprising a heck of a lot of people, Bethesda have officially announced The Elder Scrolls Online -- an MMO based on their hugely successful fantasy RPG franchise.
The reveal comes as an exclusive cover story for the June publication of Game Informer's dead-tree edition, who explain that the game will be set 1000 years before the events of The Elder Scrolls V: Skyrim and center around Daedric prince Molag Bal, who is trying to pull all of Tamriel into his demonic realm.
"It will be extremely rewarding finally to unveil what we have been developing the last several years," said game director and MMO veteran Matt Firor, whose previous work includes Mythic's well-received Dark Age of Camelot. "The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise."
The Elder Scrolls Online is expected in 2013 for PC and Mac.
Posted 08:23am 04/5/12
An online Skyrim with a huge world would be cool.
Posted 08:24am 04/5/12
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Posted 09:12am 04/5/12
A tear in the sky appears and a Draugr arrow pierce's through your heavy, enchanted armour staggering you backwards, you fall from the cliff and roll and tumble until you find yourself under the bar at the winking skeever.
Posted 09:34am 04/5/12
> N
You are standing in front of a cave.
> N
It is dark. You are likely to be eaten by a grue.
> N
You have been eaten by a grue.
Posted 09:42am 04/5/12
From what I've read so far, they are taking the direction more towards Guild Wars 2's style of "open-world go where ever you want" rather then set quest hubs. They will have an event system similar to GW2 and WAR, and will be using the Hero Engine.
Posted 10:17am 04/5/12
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Posted 10:57am 04/5/12
Given that this is being built on an entirely different engine with a different scope, even if some of the same people are involved i'd say they deserve the benefit of the doubt that it won't be as bug-riddled as a traditional elder scrolls game.
Posted 11:03am 04/5/12
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Posted 12:03pm 04/5/12
the game director is matt firor who worked on DAOC.
last edited by ravn0s at 12:03:24 04/May/12
Posted 12:08pm 04/5/12
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Posted 12:46pm 04/5/12
So... the main bad guy is a penguin from Disaega?
Posted 12:49pm 04/5/12
It's based off the Hero Engine, and looking at the images in the leaked scans, it gives a very SWTOR vibe. In the end, I will most likely play it as I've always wanted a Elder Scrolls MMO and I know there would be quite a few out there as well. Hopefully with it being "class" based you can still pick and choose traits/skills effectively making you more open-ended.
Again, Bethesda Games Studio isn't actually helping Zenimax Online Studios out, they only talk to each other about lore and ensuring both keep things working efficiently.
Posted 12:53pm 04/5/12
If I had a quarter of a million dollars every time I heard someone say "the X is Y who worked on DAOC" and the pvp bit a complete ass, I'd be a millionaire. I have heard this statement about the last 10-20 big MMOs and every single one of them have had horrible pvp.
Seriously DAOC has always been the best pvp game and will probably continue doing so until someone comes up with something original again that isn't just "Queuing for a battlegrounds, grinding for items".
MMOs just do not get me excited anymore because they all recycle the wow pvp system which is just horrible.
last edited by casa at 12:53:45 04/May/12
Posted 12:57pm 04/5/12
They must be pretty closely related though, because they have Bethesda's logo on their website. I wouldn't be at all suprised if they pulled in Bethesda people to help finish the game as crunch time approaches.
Posted 01:46pm 04/5/12
Great, when all the design and gameplay elements are already locked in they would pull in some of the worst QA in the industry? (yes I know the scope is huge in comparison to other games, but still).
No thanks.
Posted 03:01pm 04/5/12
Posted 03:08pm 04/5/12
I didn't want real people in my game. I just wanted to do whatever i wanted and be rewarded for it.
In a MMO you have to follow the status quo to be properly rewarded.
Posted 03:15pm 04/5/12
what a shocker from someone who has a skyrim dragon tattoo.
Posted 03:17pm 04/5/12
Also is it just me or does Eorl get really excited about every MMO? :p
Posted 03:16pm 04/5/12
Posted 03:20pm 04/5/12
Hah I don't have a Skyrim dragon tattoo, just a dragon tattoo. And also a piranha plant but that's for another thread!
Apparently Zenimax applied for a Hero Engine license in 2007, a year before Bioware got their hands on one for SWTOR. Will be interesting to see how optimised it is when you look at how much trouble Bioware have been dealing with lately in regards to server transfers and even UI customisation.
Posted 03:24pm 04/5/12
Posted 03:28pm 04/5/12
I guess like Eve, but on a planet instead of in space?
Posted 03:39pm 04/5/12
Posted 03:39pm 04/5/12
i don't believe so. they only said transfers were difficult because of the legacy system.
Posted 03:41pm 04/5/12
Posted 03:42pm 04/5/12
So what's that got to do with Hero?
Posted 03:54pm 04/5/12
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Posted 04:01pm 04/5/12
And yes reload, that's the one I got.
Posted 04:09pm 04/5/12
Could be wrong though, I only had a super brief flick through their website, maybe theres like an MMO module you can license for it or something.
Posted 04:11pm 04/5/12
edit: actually looks like it's just speculation.
last edited by ravn0s at 16:11:51 04/May/12
Posted 05:33pm 04/5/12
Sounds pretty uninspiring, though at least is based on somewhat proven mechanics. I might give it a whirl to at least explore the elder scrolls world.
Posted 05:45pm 04/5/12
Posted 07:26pm 04/5/12
If they can pull off the epic feeling of the ES games (and I mean what epic used to mean and not the diluted crap it has meme'd to today) and still offer the MMO experience, well good luck to them it will be a great success.
I'll reserve judgment until I've seen more, just wondering how they will go about covering that epic feel.
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