So by now you probably know that footage ahead of next week's launch has been leaking its way onto various corners of the internet. Which has led to a number of people talking about what Fallout 4 looks like. Asking the question, are the graphics any good? Well, we know that it runs on the somewhat aged Creation Engine. But since the release of Skyrim various graphical bells and whistles have been added. And in a new post, Bethesda opens up about the game's new 'physically based deferred renderer' and more.
The renderer in question is all about lighting and ensuring that material in the game world like metal, wood, glass, and others all reflect light in different and realistic ways. But they didn't stop there as all manner of graphical tech jargon has been added, including:
Temporal Anti-Aliasing
Screen Space Reflections
Bokeh Depth of Field
Screen Space Ambient Occlusion
Height Fog
Motion Blur
Filmic Tonemapping
Custom Skin and Hair Shading
Dynamic Dismemberment using Hardware Tessellation
Volumetric Lighting
Gamma Correct Physically Based Shading
And with the dynamic day/night/weather system this will result in a number of locations looking visually distinct anytime you visit.
To read more about the visuals, head
here. Fallout 4 is out November 10 -- which is next week!
Posted 03:03pm 05/11/15
Nice!
Posted 03:11pm 05/11/15
I had images of my computer getting ripped apart from the struggle of keeping up with the graphics :(
Posted 03:54pm 05/11/15
Posted 08:24pm 05/11/15
Posted 08:31pm 05/11/15
Posted 01:04am 06/11/15
Posted 07:30am 06/11/15
Hey guys, you can now download the pipboy app. I got it on my phone last night. Try it out in demo mode, in the inventory there is a mini game you can play too.
bethsoft.falloutcompanionapp
bethsoft.falloutchat
https://play.google.com/store/apps/details?id=com.
Also some Fallout chat thing.
https://play.google.com/store/apps/details?id=com.
Posted 10:14am 06/11/15