Mad Max was a bit of a surprise to see out at E3 this year, and I'd be lying if I said I'd never wanted to play a game based in that universe -- it's ripe for the videogame picking, after all with everything the first two films gave us.
What thoroughly irked me during the presentation of the game by new developer, Avalanche Studios (it was originally being worked on by KMM's in-house, Sydney-based games studio), was that Max was voiced by an American. In fact, it was really uncomfortable to sit through given the studio talked passionately about treating cars and car-combat in the game with respect given the movie heritage and its impact on pop-culture.
I asked them after the presentation what the decision behind that was, and if they'd change it, but was met with "we wanted someone generic", and a bit of a shrug regarding any sort of reverence to the character in the same way they're giving vehicles.
So we've started a petition.
Max is an important part of Australian cinema and pop-culture history, even globally. The character's man-of-few words persona made (admittedly US-born) Mel Gibson's Australian accent a hugely memorable and significant factor of the films. All we're asking is that Avalanche look for an Australian voice-actor who can channel the stoic film icon, and treat the property with the respect it deserves. If you feel the same way, please
check out our petition on Change.org and get as many people involved as possible.
For more on the game, check out our
game page and stay tuned for impressions of what Avalanche is doing beyond ignoring the importance of Max, soon.
Posted 12:28pm 18/6/13
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Posted 01:48pm 18/6/13
just a suggestion.
Posted 02:00pm 18/6/13
Posted 02:01pm 18/6/13
I am so sick of hearing Americans telling me what to do.
Sometimes I turn off the voices and use the closed captioning
Posted 03:31pm 18/6/13
In World of Tanks they have pseudo Belarusian-American voice acting for all the tanks, Weird in American Tanks, totally wrong in British tanks, Stupid in Russian, insulting in German and really dumb in French and Chinese tanks.
Having Max as an American is just pig ingnorant.
Posted 04:21pm 18/6/13
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Posted 05:51pm 18/6/13
You do understand that its a cult classic all over the world, not just in Australia.. Thus the dubbing is part of the classicness... We Australians are just snobs and don't like our s*** meddled with, but to everyone else this is going to seem normal.]
I'd love to see Australian voice work in lots of games, but we don't really have that many big studios around any more that could potentially lead the way with this kind of thing.
I'm perfectly fine with MadMax being an american in the game, id rather see the game have success world wide than just itty bitty Australia.. lets face it, we will be the only ones who care.
Posted 06:31pm 18/6/13
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Posted 06:57pm 18/6/13
I'm pretty sure that the creator of the characters, James McCausland, is an Aussie - this is the guy you want to protest to the Devs!
Posted 07:06pm 18/6/13
Vote with your wallet people. I'm pretty sure there is a line in Mad Max (one of 'em) ...'Money talks...bulls*** walks...'
Posted 08:19pm 18/6/13
http://www.youtube.com/embed/grh0tlJtViw
last edited by Dan at 13:14:00 19/Jun/13
Posted 09:09pm 18/6/13
F*** listening to that noise, generic is fine by me.
Posted 10:03pm 18/6/13
Posted 10:09pm 18/6/13
Why does it have to be 'Aussie Occa' or nothing with Australian accents though? It's just that it's primarily used to push a stereotype.
It is possible to have an authentic Australian accent without the person talking exclusively out of their nose and constantly saying things like "yer a f*****' carrrnt, mate".
Posted 10:09pm 18/6/13
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Posted 06:33am 19/6/13
Sadly the only good remotely recent example I can think of is Chloe Frazer in Uncharted, voiced by Claudia Black, completely non-bogan, natural and refined Australian accent that didn't ham it up.
It's kind of s*** that they didn't have Yvonne Strahovski with her natural accent as Miranda in Mass Effect, as other humans in that game have an assortment of accents, so wouldn't have been out of place.Edit: I'm a derp, she did, and it seems it was so not out-of-place that I recalled it incorrectly.Posted 12:32am 19/6/13
Yep i totally agree, i had the misfortune of seeing the american dubbed version for the first and last time only just last week and it was frigging horrible.
Who ever said even a kiwi would be ok needs a kick in the balls. No kiwi ever sounded ok .... ever. Actually that would have to be a troll surely.
Posted 12:33am 19/6/13
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Posted 06:57am 19/6/13
I might look into matters more and see if I can drum up an article on Australian voice actors in videogames. I didn't play it, but Strahovski did her Chuck/Dexter cali accent in The 3rd Birthday, and I recall Anna Torv puts on the faux-British fantasy accent as Nariko in Heavenly Sword (which amusingly was replicated by every-game US voice actor Jennifer Hale for PlayStation All-stars).
As for who could actually play the voice of Max. Surely there's no shortage of viable candidates in the US film industry. Not going to be delusional enough to think they could spring for someone like Guy Pearce, or Eric Bana, but someone like Ryan Kwanten, or Liam McIntyre, or probably half of the Spartacus cast for that matter.
Posted 07:45am 19/6/13
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So call it something else!
Posted 02:42pm 19/6/13
Petition signed.
Posted 05:54pm 19/6/13
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Posted 11:02am 20/6/13
http://www.abc.net.au/brokenhill/
Posted 11:34am 20/6/13
has this happened?
Posted 01:26pm 20/6/13
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Posted 11:42pm 20/6/13
I would consider the location of filming to be distantly secondary to the setting, theme and actors/characters. Movies are filmed in all sorts of weird locations without it affecting the culture or theme of the stories (eg. the many movies filmed in Australia - in the 1990s and 2000s when the dollar was low - that were very much American).