We snuck our way past the ranks at the Bethesda booth, avoided the Snoop Dog entourage (seriously) and pulled Bethesda Game Studios' Todd Howard into a quiet room to grill him about all things The Elder Scrolls V: Skyrim.
Creepy as all of the above sounds, this is one of mine and Dan's favourite interviews we've put together, and with good reason. Todd is exactly the sort of developer you want to talk to - open, honest, insightful; and thankful for decent, probing questions.
As usual, we've served this baby up in both video form (so you can see my handsome face), and transcribed (if you can't stand said face).
Click here for the full interview feature.
Posted 07:34pm 22/6/11
"Todd Howard into a quiet room"
Posted 07:39pm 22/6/11
Posted 07:49pm 22/6/11
Posted 08:09pm 22/6/11
Posted 10:44pm 22/6/11
Posted 11:01pm 22/6/11
Posted 11:08pm 22/6/11
There's only two things I'm really hoping for with this. Good control system and to be able to map any key on the keyboard. If it has those then I'll be very happy indeedy.
Posted 11:15pm 22/6/11
Posted 11:27pm 22/6/11
Posted 10:48am 23/6/11
For eg. you could take care of an assassin for the king but get bad karma for taking an apple from the assassins table, both before and after killing the assassin.
death, ownership and karma. big interrelated thing to ask about in a followup Q and A maybe...
Posted 10:59am 23/6/11
Posted 11:29am 23/6/11
Posted 12:27pm 23/6/11