We have another developer interview for you today, as conducted by us, this time for EA and Black Box's forthcoming Need For Speed: The Run.
Chatting with Executive Producer, Jason DeLong, we talk about the team's teething as the first internal EA studio to get hands-on with DICE's Frostbite 2.0 game engine, the on-foot sections of the game (and if they're really necessary), location choices, Autolog features, DLC potential, that multiplayer is definitely in there and whether he remembers a classic EA racer by the name of Beetle Adventure Racing (and can he bring it back).
Click here for the full interview in both video and transcribed form.