Continuing our post-E3 preview and interview roll-out, today we have a video interview and transcript for BioShock: Infinite with Irrational Games' Shawn Robertson, who is also the game's lead artist.
In the interview we talk about the team's inspiration for the breathtaking visuals and art-direction of Infinite, as well as touching on combat, scripting, PC vs consoles and the city of Columbia being one of the game's most important characters.
As usual, we have the video interview fully transcribed as well, and all neatly packaged in a convenient feature.
Click here to watch or read.