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PlayStation 5 is launching November 12, and in a rare move each console will arrive with
Astro's Playroom installed and ready to fire up. Not only does it present the case for impressive new DualSense controller and its advanced features like Adaptive Triggers - but it's a great slice of 3D platforming too.
A snippet.
From HD-rumbles to Adaptive Triggers to touch-controls, motion-controls, a microphone, and speaker, Sony’s latest bit of input tech is just about as impressive as the liquid cooled GPU sitting inside the formidable sci-fi chic that is the PlayStation 5. So the question heading into Astro’s Playroom becomes - is it actually a game, or more of a tech demo to showcase the fancy new next-gen controller Sony has been cooking up for years?
The answer to that is surprising, and not from the fact that it’s a yes on both counts. Astro’s Playroom is a game that can stand on its own whilst offering a number of tech demo-like sequences tailor-made to show off individual features or combinations thereof found within and on the new DualSense controller. The surprise comes from the additional and prominent dose of celebration found throughout the experience - where the past, present, and future of PlayStation hardware, no matter how big or small, is here.
Our Full Astro's Playroom Review