Aliens: Fireteam Elite is the latest game in the "lets make something in the style of Left 4 Dead" but transposed to the cinematic universe of Alien - specifically the James Cameron sequel from 1986. So then, does blasting xenos offer up the same sort of thrills as taking out zombies? Well, not really.
A snippet.
In a way it’s impossible to talk about Aliens: Fireteam Elite without talking about the seminal sci-fi classic Aliens (1986) from director James Cameron. A film where we got our first definitive cinematic look at Colonial Marines and Colonial Marine action. And thanks to the action set pieces, art direction, dialogue, music, and sound design it’s been a source of inspiration for decades. Its influence being front and centre in a game like StarCraft, with subtle references found in many first-person shooters and other sci-fi related videogames.
Fireteam Elite isn’t so much “a game based on a movie” as it is an in-universe homage filtered through the guise of a co-op survival shooter. Where the Xeno hordes come thick and fast, and the marines are all like “Game Over man… Game Over”. Sure, it’s a Left 4 Dead-style game when it comes to the feel and overall “how it plays” co-op structure, right down to the campaign and in-mission stuff. But, in nailing the Aliens look and feel it has immediate appeal.
Our Full Aliens: Fireteam Elite Review