Attention all raiders of tombs! Do you like exploring ancient caves and whatnots in the hope of finding treasures of old. And whatnot. Good, because you'd probably be interested in this little gem of a game. Rise of the Tomb Raider it's called, available on the Xbox One and Xbox 360 (with PC to follow early 2016). It stars the wonderful (and very British) Lara Croft. It has all the tomb-y goodness you're after. Plus an action-packed adrenaline fueled story filled with ancient supernatural prophecy and mystery. And great hair-physics.
Here's a little snippet from the AusGamers review, by the incomparable Kosta Andreadis.
In real terms it roughly means that the tombs you get to explore feel real, ancient, mysterious, and fantastical. And often, all at the same time. In contrast, the tombs in 2013’s Tomb Raider felt like adjacent puzzle rooms. Visually impressive extensions to the environments you got to explore, but ones that nevertheless rarely rose to the same height of what’s on offer here. And don’t take that the wrong way, the Challenge Tombs in the original were indeed fun and challenging. They just felt a little tacked on. So it definitely comes with a sense of relief that Rise of the Tomb Raider features considerably more exploration than its predecessor. Simply getting to one of these Challenge Tombs may require delving deep into a mysterious cave, an adventure in its own right. An act that immediately that feels more true to the archaeological intention of their inclusion.
Click here for the full Rise of the Tomb Raider review.
Posted 09:11pm 09/11/15
From the description of gathering and crafting it's hard to tell if it's just like the old system (picking up pieces while progressing through mostly linear story maps) or done dynamically, more like a minecraft / skyrim world.
Either way, I'll probably pick it up eventually when it's cheap on PC.
Posted 11:41pm 09/11/15
Posted 12:54am 10/11/15
Posted 03:58am 10/11/15
Will most likely pick this up at some point, all because of Lara's line from the first game "Yes, still alive!" still making me laugh.
Posted 10:44am 10/11/15
Posted 10:49am 10/11/15
Posted 11:39am 10/11/15
Yeah for sure, not all games need to be and this was fine without it. But from the pictures and early descriptions of the first one I somehow imagined hangliding around the island to tombs and stuff, sort of like the batman games, but with more building up your ways of getting around etc.
Yeah this is what I was hoping for a lot more of.
Not that it disappointed me.
Posted 11:50am 10/11/15
Posted 12:30pm 10/11/15
Waiting on the new nintendo console huh?
Posted 10:36am 24/12/15
i'm enjoying the game. it's not open-world by any means, but is a great story so far. Normally i'm a skipper when it comes to 'reading' scrolls, but I've been getting immersed in the story. The more i think about it if she had to fight more for warmth and health/food it would really enhance the game. I also feel i now need to spend more time on the crafting side, rather than just rushing through the story to find out what is going on.
Posted 02:02pm 24/12/15
Posted 02:12pm 25/12/15
Posted 03:14pm 25/12/15
Posted 02:11am 26/12/15
Yeah, MGS V is starting to piss me off, sending me all over the place for the side missions. Oh, you just did a mission over here on this top left corner of the map? Next mission will be on the other side of the map through some impassible mountains causing you to go on a maze of a journey like you're in f*****g IKEA.
Posted 12:45am 29/12/15