When Microsoft announced that Bungie would no longer be taking part in the Halo universe, a series that has truly defined the Xbox consoles, many were left worried that new developers 343 Industries might not be able to fit the shoe with the upcoming game Halo 4.
With a battle rifle in hand and a virtual Cortana by his side, our own Master Chief Nathan “NachosJustice” Lawrence set out to see just how well 343 Industries has done with the latest Halo title, and whether both the campaign and multiplayer have truly got what it takes for fans of the series.
At the end of the day, Halo 4 stands as a particularly polished piece of fan fiction that not only deserves to be released, it carves its own way in an established universe, carefully paying homage to the tropes of what has come before, while boldly establishing its own mythology and gameplay lore.
Click here for our full review.
Posted 06:03pm 01/11/12
I sold my xbox so I will just wait till this comes out on PC (LOL)
Posted 06:53pm 01/11/12
Posted 07:17pm 01/11/12
Well that and playing it on a console. I haven't bothered with any of the others.
Posted 07:23pm 01/11/12
Posted 08:11pm 01/11/12
Posted 10:20pm 01/11/12
Yeah, Halo has always had a jump, not quite sure what you're thinking of. Gears of War maybe?
Posted 09:50am 02/11/12
Hmmm maybe no crouch then. I've only played a little bit of ODST and remember it missing some kind of basic fps function.
Posted 11:08am 02/11/12
you can't teabag without crouch.
Posted 02:07pm 02/11/12
Well done to 343 for doing a good job!
Posted 02:08pm 02/11/12
Posted 01:14am 07/11/12