We were lucky enough to be out at Valve just over a week ago, and while I went on a massive hunt for the Half-Life 2: Episode 3 team, they tricked me and I fell into a portal landing in, you guessed it, the
Portal 2 room.
Suffice to say, like all Valve products, I just couldn't say no and got down and dirty with the game.
After that, I also had a chance to chat to Jeep Barnett who served as a programmer on the game, but he was also part of the original team who worked on the Portal idea before it was even picked up by Valve, so the guy knows a thing or two about portals.
Moral of the story is,
click here to check out my interview with him, and as usual we've served it up as an embedded videa atop a full transcript
with a HD streaming option. Damn we're good to you people.
Posted 12:28pm 09/3/11
Posted 01:20pm 09/3/11
Posted 01:51pm 09/3/11
Posted 02:29pm 09/3/11
Posted 02:33pm 09/3/11
ign said the ps3 copies get a pc activation after psn <-> steam account linking
Posted 02:34pm 09/3/11
Posted 02:36pm 09/3/11
trillion, pretty sure I read that you'll be able to start on the ps3/pc and finish on the pc/ps3 if you wanted to.
Posted 02:55pm 09/3/11
im pretty sure i can remember reading that it will work like that.
last edited by ravn0s at 14:55:42 09/Mar/11
Posted 03:09pm 09/3/11
Posted 04:19pm 09/3/11
“We’re using the cloud so that you can save to Steam from your PS3, but we’re not involved enough to say that you can pick up your progress on the PC using your PS3 save – we ran out of time.
“It’s achievable, but it’s hard, so next time!”
http://www.next-gen.biz/news/valve’s-lombardi-ps3-steam-support
Posted 04:26pm 09/3/11
Posted 07:13pm 09/3/11
Kinda wanted to hear "the PC version will look much better"...