As promised, our Fallout: New Vegas review embargo has been lifted (despite seeing reviews popping up online all day), and so we now have the full AusGamers verdict for you.
So has Obsidian lived up to the legacy left in the wake of Fallout 3? Or have they surpassed Bethesda's efforts given they have actual original Fallout devs working within their walls? Has the game fallen victim to the notion Obsidian often lack in the polish department? Or has working on Bethesda's proprietary engine helped?
We answer all these questions and more in our very own
in-depth review.
Posted 02:42am 20/10/10
Might wait for a few patches before picking it up, I got plenty to keep me amused in the meantime.
Posted 02:55am 20/10/10
Posted 05:32am 20/10/10
Posted 06:17am 20/10/10
Posted 08:24am 20/10/10
Posted 10:23am 20/10/10
Posted 10:24am 20/10/10
eg. STALKER, Fallout 1/2, Op Flash, Morrowind, Oblivion, Vampire: Bloodlines.
Posted 10:55am 20/10/10
Vampire: masquarde on the other hand was f*****g awesome and i played it to death.
Posted 11:16am 20/10/10
Posted 11:42am 20/10/10
PC Gamer gave it 84 out of 100. I think their score is more accurate. IGN gave it 8.5 as well.
Maybe you need to use half points? Just a suggestion.
Posted 11:43am 20/10/10
Posted 12:36pm 20/10/10
Posted 12:45pm 20/10/10
Posted 01:18pm 20/10/10
I spose the problem I have with all that Steve is that what you are reviewing is a product and the product is the sum of all its parts. You should not speculate on what may or may not be fixed with future patches. Surly you should review what is in front of you as this is what people are parting their hard earned money on.
Anyway, I dont want to labour on the point as I think its well made by now.
Posted 01:22pm 20/10/10
Posted 01:37pm 20/10/10
Posted 01:44pm 20/10/10
The 'What we Liked' and 'What we didn't Like' are much more valuable as a summary than X out of 10.
It's the same issue with factoring in inflated AU pricing into a review score. Pricing & bug levels change over time, but the rating is pretty much fixed unless review sites bother to come back and update their review as each patch comes out or as the prices fluctuate.
Posted 05:19pm 20/10/10
That and there really are a LOT of bugs.
Posted 05:22pm 20/10/10
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Posted 07:07pm 20/10/10
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Posted 11:03pm 20/10/10
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Posted 02:10am 21/10/10
Posted 03:28am 21/10/10
Posted 10:35am 21/10/10
There is also a 250mb patch for pc users...
http://bethblog.com/index.php/2010/10/20/updates-on-fallout-new-vegas/
last edited by tHeBoRg at 10:35:23 21/Oct/10
Posted 12:37am 22/10/10
The setting alone is helping quite a bit.
Posted 07:19am 22/10/10
http://www.duckandcover.cx/forums/viewtopic.php?t=24716
Posted 10:36am 22/10/10
Obsidian won't run in to the same issue - they've recycling the same game with the same tech as Bethesda put out two years ago so all the reviews can just be recycled as well.
Posted 10:37am 22/10/10
Posted 02:44pm 22/10/10
I've experienced only one bug, a dog had its eyes hanging out the side of its head. It was small bug and i probably wouldnt of notice dit had i not been looking for it.
Conversation feel more natural and flow alot better then fallout3, for me the conversations felt way to scripted like oblivions in fallout 3. In new vegas the scripts are written and delivered in a format that feels more immersive and it makes me want to listen to every word and hear more lore.
The ambience of the game is fantastic, i turned the radio on and had a listen and it was very typical to what you are use to hearin gin fallout3 but with a more country theme. However the actual in game music is fantastic, it blends with the sound of your footsteps and the ambient noises around you really well.
Crafting ammo is a nice touch, adds some more rpg in the mix.
The overall verdict for me and this game is that i finally have a next gen fallout game that feels like the originals.
Whilst it still lacks some of the humour and it still lacks some more adult and mature themes, its ambience makes up for it.
Posted 02:57pm 22/10/10
Posted 07:32pm 22/10/10
Posted 07:37pm 22/10/10
Posted 07:56pm 22/10/10
When you get overloaded you spend 5 minutes looking for crap that is heavy and you can dump, mainly due to the inventory being so f*****g useless.
Also it leads to things like a 10mm gun and a weathered 10mm gun being at opposite ends of your inventory, yeah great design there.
Also combat seems a little easy so far, i completely f***ed up an encounter in Spoiler:
the primm casino and barely took half damage, even though i triggered 5 guys and was pretty unprepared, i just ran back a bit into a doorway and they didnt really attack me that hard.
Posted 07:57pm 22/10/10
Of course nothing is perfect and I will always endeavour to help identify where things can be improved, as I am a hero, but I mean overall it sounds like the core stuff that I felt was missing in my attempts to get into fallout 3 has made a triumphant return. :D
Might be able to mod the UI, I had to to be able to play Oblivion without raging.
Posted 08:25pm 22/10/10
Posted 10:39pm 22/10/10
So far this does feel a little more like the original fallouts, still missing that Special charm of the originals though.
Posted 11:21pm 22/10/10
Posted 12:12am 23/10/10
anyone else found the sacrificial chamber in vault 11?
Posted 09:21am 23/10/10
From what i gather dm, it juts makes more random encounters occur.
My starting stats were 7 luck 7 intelligence 6 charm.
It's made for some random lulz, like 1 shotting boss with an awesome crit to the head.
Posted 09:55pm 23/10/10
He was running on the spot like an idiot and couldn't move. I tried to help with a headshot but YOU CAN'T KILL KIDS. Wtf is with that crap? I want to be a child murdered god dammit! Anyway think i'll start again and make a real smooth talking psychotic. Hatchets, swords and bladed gauntlets ftw.
Posted 08:47am 24/10/10
Then speech or barter, 1 choice of weaposn and either science or lock picking
My prefs are Barter, guns and lock picking
Though you could replace guns with energy weapons as later on in the game, there are some f*****g sweet energy weapons and more heavily armoured dudes.
F:NV seems to have more lock picking then hacking
and i would of gone with speech over barter, but what evs.
Posted 12:02pm 24/10/10
Posted 12:05pm 24/10/10
Posted 11:54pm 24/10/10
Posted 04:01am 25/10/10
Posted 09:02am 25/10/10
The only bugs I've encountered are creatures stuck in the ground.
Posted 11:00am 25/10/10
Posted 12:49pm 25/10/10
TOP GAME IF YOUR SICK OF MULTI PLAYER SHOOTING!
Posted 12:56pm 25/10/10
there seems to be alot of crashing issues going around the net with the 64bit vers of window 7 runing this game.
Thanks Crowbar
Posted 01:48pm 25/10/10
Small glitches here and there, but nothing game breaking.
Posted 01:54pm 25/10/10
but on that note i have windows 7 64, hopefully mine shall arrive in a few days ill give you a heads up if it's just infected with problems
last edited by Basket at 13:54:36 25/Oct/10
Posted 01:55pm 25/10/10
I've had a few known bugs, slow down in frames using vats. dogs eyes appearing out of there heads randomly, a few stuck people. but again nothing game breaking.
Posted 05:56pm 25/10/10
Posted 06:02pm 25/10/10
So i just killed the guard and everyone in the shop and sold all the guns and stuff in the shop and made about 15,000 caps. lol
Posted 08:05pm 25/10/10
Posted 08:07pm 25/10/10
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Posted 11:29am 26/10/10
I cant remember exactly where they are but I think they are in that irradiated town in a cellar somewhere. They do like 299 damage when I had about a rank 20 or 30 explosive skill and a f*****g HUGE blast radius.
last edited by DM at 11:29:10 26/Oct/10
Posted 11:42am 26/10/10
The bridge with guy who asks 3 questions as a random enoucnter was always my favourite.
Posted 11:57am 26/10/10
theres lots of easter eggs like a fridge with bones and a fedora hat inside and 2 charred bodies with the names owen and beru.
Posted 06:02pm 26/10/10
Posted 04:40pm 30/10/10
EDIT - Flowers of Pock-Lips = Followers of Apocolypse lol. I urge everyone to give it a go since you get some really awesome lines to talk about. The responses are awesome too.
EDIT 2 - Ok so i've racked up about 18 hours on my stupid character and realized that unarmed is the way to go for end game it seems. Bullets and stuff is all well and dandy but as soon as you pick up a ballistic glove, or a displacement glove, the fun begins. I'm at 10 strength with a Lv 70 unarmed skill, and a fully repaired glove (either one, ballistic is a explosion graphic and displacement is a blueish white energy one) can one shot anyone i've come up against so far. I just ran into caesar's tent and 1 shot everyone in that damn place, including him. I didn't even have my companions with me as I left them outside. Also having a high unarmed skill lets me do uppercuts in VATS. This, together with the 1 shot nature of the gloves = flying corpses. I've got so many fraps videos of people shooting off cliffs and stuff.
Found a bug though. If you kill any of the people Cass's companion quests lead you to, you can no longer get her. I killed one of them and she wouldn't get off the chair so I lost the chance to get her. Right now i'm using ED-E and Lily. He announces when mobs are nearby with his music, and she is a beast with her huge sword and 480 hp.
last edited by DM at 16:40:21 30/Oct/10