AusGamers' own nuclear fallout expert, Chad Drake (well, not really), has been slumming it up with the ruskies in Moscow's subway system, bouncing between encampments and battling supernatural forces in a post-apocalyptic Russia, as realised by Dmitry Glukhovsky.
Metro 2033 is a very bleak and oft colourless game for all the right reasons, and Chad took it through its review paces, looking at both the PC and 360 version to keep a balanced review for you, whichever system you play your games on. Rest assured though, Metro 2033 is no slouch of a game, delivering a tight narrative, great visuals and a compelling foundation for gameplay engagement.
Click here for the full review.
Posted 07:20pm 17/3/10
Posted 07:27pm 17/3/10
"checked out both the this and Xbox 360."
Posted 07:29pm 17/3/10
Posted 07:31pm 17/3/10
Posted 07:35pm 17/3/10
Posted 07:51pm 17/3/10
Posted 09:05pm 17/3/10
Maybe by the time I've finished all those there'll be a deal for it on Steam and I can pick it up cheaper :P
Posted 10:14pm 17/3/10
I have heard differing opinions on this matter.
I am the kinda guy who likes bullets to actually do damage to people when they get shot, so this rules out for me at least games like team fortress 2 and borderlands.
Are the bullets actually effective or are the enemies all bullet sponges?
Posted 12:35am 18/3/10
Is this game like STALKER in an urban setting? (not a bad thing necessarily)
Posted 12:39am 18/3/10
If you don't get the jump on them with a fully overcharged sniper rifle then they are just sponges... when you manage to hit them. Accuracy is so low in this. Oh and there is also the whole "can't see more than 5 feet in front of you without it looking like someone went spastic with the photoshop blur tool" deal. So when you are able to actually SEE the monsters, you won't be able to hit them due to the crappy guns, and the odd bullet that does hit, is s*** damage.
Posted 08:35am 18/3/10
The narrative is well done, which I think is necessary to keep me interested. The game also has a lot of atmosphere, for want of a better word. The graphics are outstanding, the first game in a while to actually make me put the settings down to normal because my aging 8800 doesn't quite handle the higher settings. I wouldn't mind seeing this on in DX11 to see how it compares.
There are game mechanics that, slowly over time, makes you feel more claustrophobic (even in open areas). Your gas mask will run low, causing labored breathing, your flashlight will run low on battery causing it to dim, and as you take damage you field of vision tends to narrow and get blurry. The cheaper weapons also overheat fast.
This game doesn't baby the player, which I like. Some people want everything explained, others like to use a bit of that gray matter even when playing an FPS. I would say it aims at the more hardcore crowd who don't mind a bit of fail-retry at times.
As an aside, there are crazy trip-out moments in the game which mix things up a bit. Since I'm not far in though, none of it has been explained and none of it makes much sense.
Posted 10:41am 18/3/10
I also dont mind the bullet sponge, gives a brutal challenge especially in a single player game. Im sure these tunnels arent teaming with people to shoot, so less targets that take more damage again sounds like it fits to me.
Posted 10:55am 18/3/10
Posted 11:09am 18/3/10
Posted 11:45am 18/3/10
Posted 12:07pm 18/3/10
Posted 12:17pm 18/3/10
Posted 01:46pm 18/3/10
Posted 04:07pm 18/3/10
Someone f***ed up.
Posted 04:08pm 18/3/10
Posted 04:16pm 18/3/10
I actually went to another jb hi-fi down the road and they had taken it off the shelf completely for this reason.
As you can tell I am pretty keen to play this game.
Posted 04:19pm 18/3/10
Posted 08:29pm 19/3/10
I got a mega cheap quality HIFI systems because the place I got it failed with their price tag skills. They had to give it to me muahaha