One of the world's most renowned independent developers is independent no longer. Zenimax Media - parent company of Fallout 3 and Elder Scrolls developer/publisher Bethesda Softworks -
announced today that they have acquired id Software, famed creators of the Doom, Quake and Wolfenstein franchises who are currently hard at work on RAGE and Doom 4.
Todd Hollenshead, CEO of id Software, commented on the transaction: “This was a unique opportunity to team with a smart, sophisticated publisher like Bethesda Softworks where the interests of the studio and the publisher will be fully aligned in the development and marketing of our titles. In addition, we will now have financial and business resources to support the future growth of id Software, a huge advantage which will result in more and even better games for our fans.”
id Software will continue to operate as a studio under the direction of its founder, John Carmack. No changes will be made in the operations of id Software in the development of its games. All the principals at id Software have signed long-term employment contracts, assuring they will continue in their roles developing games at the studio.
“This puts id Software in a wonderful position going forward,” said John Carmack, who will continue to serve in his current role as Technical Director. “We will now be able to grow and extend all of our franchises under one roof, leveraging our capabilities across multiple teams while enabling forward looking research to be done in the service of all of them. We will be bigger and stronger, as we recruit the best talent to help us build the landmark games of the future. As trite as it may be for me to say that I am extremely pleased and excited about this deal, I am."
The acquisition will mean that all future id Software titles are published by Bethesda, with the exception of RAGE which is already signed with EA Partners.
The extra financial support also means that we're likely to see id Software's operations expand to cover simultaneous development on more of their franchises and new IP, rather than outsourcing them to other studios like we've seen with Quake 4 and more recently Wolfenstein.
Let's just hope this doesn't turn out like the time
EA acquired Pandemic.
Posted 08:48am 25/6/09
Posted 08:54am 25/6/09
I mean look what happened to 3D realms.
As for the choice of publisher, Bethesda seems like a pretty solid choice. It wouldn't surprise me to learn that the id director's were swayed by a stake in Zenimax/Bethesda which would explain why they're so confident about retaining a level of creative control.
Posted 09:27am 25/6/09
Posted 09:32am 25/6/09
Posted 09:49am 25/6/09
last edited by Lits at 09:49:44 25/Jun/09
Posted 10:24am 25/6/09
Posted 01:17pm 25/6/09
Posted 10:16pm 25/6/09
As long as bethesda keep the f*** out of id and zenimax just provide capital and publishing then it will be good for id. It seems like id still follow the old school dev mentality of small teams which makes for super long dev cycles. If this means they can hire more people and finish games faster it will be good. Its never seemed like stupid management has been the problem at id so maybe more people and money will be a big boost.
Posted 02:20am 26/6/09
Posted 06:28am 26/6/09
A bethesda rpg on a good fps engine like what id make could be pretty awesome imo.
Posted 10:10am 26/6/09
http://venturebeat.com/2009/06/25/the-big-game-deal-why-ids-john-carmack-shelved-his-ego-and-sold-out-to-zenimax/
Posted 10:34am 26/6/09
I wonder if they'll be publishing under the actual Bethesda label, or just as id Software.
Posted 10:55am 26/6/09