Post by Steve Farrelly @ 12:36pm 30/04/09 | 20 Comments
We just couldn't hold this one away from you. While doing the usual news trawls for your gaming news fix, we cam across this Wii game concept from a bunch of dudes at Bauhaus University in Weimar, Germany. The idea is absolute gold, and having video footage just makes it even more enticing.
If you're referring to that Marc Ecko Game. I'd say the reason that was banned had more to do with the way you played a character that snuck around in places they weren't supposed to be, spray painting stuff and punching people, rather than just the creation of graffiti.
I went up close to my stupidly large tv, turned on my Wii and waved the Remote about after putting the IR receiver on the top and had a fair amount of control
My mates and I did a project exactly like this at uni in 2006 for final year Tangible Media project. Our project was shown in PC PowerPlay (july 07 - bioshock edition), and at a couple design festivals (IDN or something) in Hong Kong and Tokyo.
It used IR to communicate through a projection screen with some custom drivers written to translate it for UT2k4, the map based on the QUT Creative Industries precinct. It was built as an extension of the previous semesters project which we modeled the alley near Birdee Num Nums and rewrote the interface for Graffiti and tags.
Posted 12:40pm 30/4/09
Posted 12:41pm 30/4/09
Posted 01:14pm 30/4/09
it is okay if you are using it on a massive rear projection tv, but i can't see this being much fun on a normal flat panel or normal projector...
Posted 01:19pm 30/4/09
Posted 01:41pm 30/4/09
last edited by trog at 13:41:48 30/Apr/09
Posted 01:32pm 30/4/09
Posted 01:34pm 30/4/09
Posted 03:15pm 30/4/09
Posted 03:26pm 30/4/09
I went up close to my stupidly large tv, turned on my Wii and waved the Remote about after putting the IR receiver on the top and had a fair amount of control
Posted 03:32pm 30/4/09
c****
Posted 03:50pm 30/4/09
Posted 05:03pm 30/4/09
Posted 10:18pm 30/4/09
This is the best thing in this thread! I hadn't heard about it until I saw this dropped casually in here.
Looks v cool - exactly what the Wii needs IMO (aside from HD, but nowai we'll see that for a while).
last edited by Hogfather at 22:18:08 30/Apr/09
Posted 09:27pm 30/4/09
Instead its like wow mspaint..
Posted 12:27am 01/5/09
Posted 12:49am 01/5/09
My mates and I did a project exactly like this at uni in 2006 for final year Tangible Media project. Our project was shown in PC PowerPlay (july 07 - bioshock edition), and at a couple design festivals (IDN or something) in Hong Kong and Tokyo.
It used IR to communicate through a projection screen with some custom drivers written to translate it for UT2k4, the map based on the QUT Creative Industries precinct. It was built as an extension of the previous semesters project which we modeled the alley near Birdee Num Nums and rewrote the interface for Graffiti and tags.
You can read more and see pics here: http://unitseven.com.au/folio/index.php?page=4
last edited by partyhat at 00:40:15 01/May/09
last edited by partyhat at 00:41:54 01/May/09
last edited by partyhat at 00:49:27 01/May/09
Posted 09:49am 01/5/09
Posted 01:43am 03/5/09
Posted 09:42am 03/5/09
Posted 11:14am 03/5/09