Poor Halo Wars was always going to face an uphill battle with RTS purists, but we gave it a fairly good slogging here at AusGamers and can tell you, this is not only a worthy RTS title to play, it's a great story for anyone interested in the expansion of the Halo universe.
It definitely doesn't have the same amount of depth as many other RTS titles on the PC platform, but this is easily the best strategy game to ever hit a console, and if you ever played an Ensemble Studios game and liked it, you owe it to them to at least check this game out.
You can find our review
right here.
Posted 06:54pm 10/3/09
Posted 08:26pm 10/3/09
as for the multiplayer, you are bang on, just hope that the player count picks up. doesnt seem like there are too many people playing right now. especially compared to halo3.
Posted 11:31pm 10/3/09
err didnt the developer go bust?
Posted 11:33pm 10/3/09
cranking out a few halo wars missions would be some good bread and butter for them.
Posted 11:45pm 10/3/09
Posted 08:53am 11/3/09
Posted 09:38am 11/3/09
Posted 09:47am 11/3/09
Still, co-op games are fun, but competitive games just end up with me getting frustrated at the controls.
Posted 11:09am 11/3/09
all the finesse of the controls is in the D-Pad.
Posted 12:18pm 11/3/09
Posted 01:27pm 11/3/09
Posted 02:18pm 11/3/09
I would have preferred if they made one of the buttons into like a "group save/recall" button, say the right trigger. Select some units, hold down right trigger and another button (lets say, X) for say 3 seconds, and it saves that group to that button combination, then when you want to recall the group, you hold down right trigger and tap X and immediately have that group selected again. Hold down right trigger and double tap X and you select the group and center the screen on them.