As the year begins to close out, we've been slogging it out with the best publishers have to offer, and so far the pickings have been good.
Far Cry 2,
Fable 2,
LEGO Batman and more (we're powering through what we have, there's more to come!), are all good reasons to forget about the dying Aussie dollar, but if you want a
pure gaming experience, one that requires only, the lights out and gaming into the AM, Dead Space is it.
You can check out our in-depth thoughts on what we think is one of the most solid single-player gaming experiences in a long time
right here, and as is usually the case, you'll find everything we have related to the title on our AusGamers
game page
Posted 04:38pm 31/10/08
The game was f*****g terrible.
Posted 04:38pm 31/10/08
Posted 04:41pm 31/10/08
Not everyone is always going to agree with our reviews...
Posted 04:51pm 31/10/08
It feels like you're replaying the same mission every time. Drive, shoot your way through a check point. Drive.
They tried to make it non-linear and made it completely unimmersive. The AI is terrible. Playing the game all the way to completion would be a challenge of endurance rather than skill. Its tedious.
Posted 04:53pm 31/10/08
Agree to disagree
Posted 05:29pm 31/10/08
Posted 05:32pm 31/10/08
Posted 05:53pm 31/10/08
Posted 06:12pm 31/10/08
Posted 06:44pm 31/10/08
dunno what you are talking about rev;
plays awesome:
old mate at work was complaining about the third person view, but didnt bother me any;
great visuals, great sound, controls work well (once you get used to em)
im loving it atm;
Posted 07:13pm 31/10/08
I said it way earlier, not everyone is going to agree with our reviews, so don't sit in here and flame my every response. Sorry you hate the game. I liked it for various reasons as many others do. Hope you find a game you like...
PS, I'm enjoying the multiplayer a lot since then...
Posted 07:17pm 31/10/08
Posted 07:19pm 31/10/08
Posted 07:43pm 31/10/08
Posted 07:44pm 31/10/08
Posted 07:46pm 31/10/08
Posted 07:46pm 31/10/08
And I watched my mate play Far Cry 2 multiplayer last weekend. Holy s***, did it look f*****g lame.
Posted 07:56pm 31/10/08
Posted 08:07pm 31/10/08
True that. I found the game to be a tad close quarters for my taste,but all in all the atmosphere and innovative hud system made for a pretty spooky and enthralling game.
I'm hoping RE5 will come up with a similar approach.
and taking limbs off is so fun :D
Posted 08:12pm 31/10/08
Posted 08:19pm 31/10/08
Posted 08:33pm 31/10/08
Posted 09:07pm 31/10/08
Posted 10:50pm 31/10/08
I love it when when once every 3-4 weeks, an admin decides to moderate this forum. It usually ends up in 1-2 threads full of nukes, and then the forum just turns back into it's usual spam/flame-fest self.
This game is awesome so far. Creepy as f***.
Posted 10:53pm 31/10/08
Posted 11:53pm 31/10/08
Fantastic game if Steve's not gonna call it, I'm definitely saying contender for game of the year :P
Posted 01:07am 01/11/08
Posted 03:34am 01/11/08
Random, totally unrelated info to thread: Red Alert 3 wins huge points for having Hell March for the 3rd time as the intro music. What would Red Alert be without that song? It would be like "The Unforgiven" songs by Metallica starting without that horn at the start... oh wait
last edited by DM at 03:34:50 01/Nov/08
Posted 07:26am 01/11/08
Posted 08:40am 01/11/08
I'm pretty sure the mouse processing is tied to the CPU, so if your maxing your CPU your mouse will lag.
At least that is my thinking when games like Far Cry 2 give me mouse lag. I down the CPU intensive stuff a little and it fixes the mouse lag right up with only a slight increase in FPS (my Graphics card bottle necks my PC).
Posted 08:43am 01/11/08
I had this when I first launched the game. Massive mouse lag in the menu. As soon as I changed the resolution from the default crappy 765*512 or whatever crap it is, to 1280*960 it worked perfectly.
Posted 08:56am 01/11/08
at the default res it was laggy, soon as i set it to 1680x1050, all good;
Posted 10:34am 01/11/08
old space ships due for retirement are the best setting for any sci fi game!
this game became a 10 for me when i watched the animated feature movie that tells the story of the events that occured on the ship before you arrived. it added another level of fear, each time i had to go to a new area id be like "OH F***, I KNOW WHAT HAPPEND THERE AND ITS NOT GOOOD!(@%&@(%&" cant say it ruined the games storyline.. infact they worked really really well together.
ive also gotta say holding your hand out over the floor and projecting a hologram of where you have to go is the coolest f*****g thing ever.
Posted 03:48pm 01/11/08
Posted 09:57pm 01/11/08
Posted 09:59am 02/11/08
ive thrown mine out, because it wouldnt work propperly with so many games
bought a $9 dualshock knock off that runs with whatever drivers (vista found them) and all games work perfectly
i was sick to death of weird s*** going on with my control pad, so its gawn
ps, ud wanna be playing this with mouse and keyboard anyway;
Posted 12:26pm 02/11/08
Posted 12:44pm 02/11/08
Posted 12:59pm 02/11/08
Posted 01:26pm 02/11/08
Posted 06:30pm 02/11/08
Posted 06:34pm 02/11/08
Posted 07:02pm 02/11/08
dont need em for a fps either
but i sure know which control method id prefer
Posted 07:34pm 02/11/08
Posted 07:58pm 02/11/08
Posted 12:39am 03/11/08
imagine scrooge mcducks vault from ducktales!
Posted 09:26am 03/11/08
Initially I was constantly trying to move the camera to see past my guy in the way, but eventually I realised that when you have the trigger held down for aiming, your character is moved to the left so you can directly forwards which makes the third person thing fine.
I found it really creepy for first 5 or 6 chapters; I could only play one chapter at a time. As the game progresses and I learned the game's internal design mechanics it becomes less scary, although there's still the occasional "open a door to an area you were in previously to find a monster right in your face".
Personally I found some of the scripted sequences like that a bit creepier though, you'll open a door and see a monster walk off; sometimes he wouldnt re-appear. Or you hear scratching noises or whatever, and again there's no monster. Its things like that where they try change the audio/visual queues from "you WILL be attacked" to "you MIGHT be attacked" which keep you a bit on edge.
Dismembering is fun, enemy variety is probably a bit lacking. The mini-game 'shoot the asteroids' is tedious on a 360 controller. I think the general story is really quite interesting, but the mechanics of why you go to all the different places on the ship feel a little contrived.
Posted 01:33pm 06/11/08
I never saw a glitch , tear, Drop in framerate etc
and I LOVE the story, but then there is still a few months to go b4 the year is over and some BIG games coming
Posted 06:47pm 23/11/08
Posted 08:35pm 23/11/08
ive just been following the tracks on my map and its all been working out ok
im doing chapter 9 atm, still think this is one of the best put together games ive ever played, no bugs, no crashes, quality finish;
very impressed;
Posted 10:34am 24/11/08
Posted 11:33am 23/12/08
EXCELLENT
probably the most professional pc game ive ever played, never saw a drop in frame rates, quality production values, great sound and atmosphere
half tempted to play it again!
Posted 11:36am 23/12/08