Like the recent Xbox 360 beta, Treyarch have now launched the public multiplayer beta for Call of Duty World at War on PC, offering up 3 sample maps from the forthcoming WWII era shooter. Registrations are open to everyone and not limited, so check out
www.callofduty.com/beta for access.
PC gamers can now find the installer
locally on AusGamers files.
Posted 04:07pm 29/10/08
I have XPS 1710 and its not working... downloaded the latest Directx from microsoft site... Nvidia drivers from Nvidia site and sigmatel drivers from dell :(
I dont know why i get a unexpected error....
Posted 04:08pm 29/10/08
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last edited by infi at 17:55:08 29/Oct/08
Posted 05:34pm 29/10/08
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Posted 07:27pm 29/10/08
Made me laugh that EB is selling the PC WaW for $90 and CoD4 for $100 still.
Posted 07:28pm 29/10/08
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Posted 07:48pm 29/10/08
http://www.gamershell.com/news_63318.html
Posted 07:49pm 29/10/08
3fl is unmetered on iinet
Posted 07:49pm 29/10/08
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Posted 07:56pm 29/10/08
You'd have to ask CyberHULK.
I meant the actual animation and the draw time of that animation. And I wouldn't be too surprised if the hitbox's are buggy as while going prone as well, I bet they're half through the floor or 5 meters in the air.
Posted 10:21pm 29/10/08
Posted 10:41am 30/10/08
Posted 11:19am 30/10/08
The game is OK. It suffers from a bit of jumpy jumpy go prone crap.
The Bolt action rifle is very underpowered when compared to the Thompson. The Thompson is easily the best gun in the game I've used so far. A quick jaunt on a server will show the same for many people, LOTS of people in the upper part of the scoreboard are using the Thompson.
The maps are pretty. Small though. The loading time is excellent. However in the end it is just another standard WW2 shooter.
Posted 11:21am 30/10/08
Posted 08:44pm 30/10/08