With a new release window of 2009 for "major console platforms and PC" and a new subtitle, Codemasters has released some new media for Operation Flashpoint 2: Dragon Rising. Originally set for a 2004 release under Czech developer Bohemia Interactive, the sequel to the popular realism-centric Operation Flashpoint has been completely restarted and is now being forged in-house at Codies.
Today, they've released a new
cinematic trailer and a set of 6 images referred to as "
development target renders". A little odd but at least more honest than trying to pass them off as actual in-game screenshots.
The video reveals the sheer scale of Operation Flashpoint 2: Dragon Rising’s battlefield – the 220km2 island of Skira, located off the eastern coast of Russia, north of Japan. This oil-rich Russian-controlled island stands on the brink of war. An airborne division of the People’s Liberation Army of China (PLA) lands to claim the island as the sovereign possession of the People’s Republic. Russia turns to the US for support aid and they’re quick to respond. Sending in the USS Iwo Jima, a battalion of US Marines launch an assault on the strung out but dug-in Chinese force. Can the situation be defused before this flashpoint turns white hot and an all-out global war between the superpowers erupts?
Check out the complete
press release for all the details.
Posted 05:13pm 14/7/08
But hopefully it's as good as the first one, that game was tits.
Posted 06:08pm 14/7/08
Posted 06:09pm 14/7/08
cause it was s*** in everyway.
Posted 07:32pm 14/7/08
Posted 07:51pm 14/7/08
it looked like anus, ran like anus and played like anus.
seriously, what was great about it?
Posted 07:53pm 14/7/08
Posted 08:04pm 14/7/08
Posted 08:19pm 14/7/08
Posted 08:25pm 14/7/08
http://images.google.com/images?q=operation%20flash%20point&ie=UTF-8&oe=utf-8&rls=org.mozilla:en-GB:official&client=firefox-a&um=1&sa=N&tab=wi
Posted 09:17pm 14/7/08
Coop over the net, custom missions, an awesome mission editor, realistic.
Seriously playing over the net was some of the best gaming evar
Posted 09:28pm 14/7/08
the game was also horribly buggy, but if you could handle the rest of the s*** i guess a few bugs wouldn't have mattered.
Posted 10:37pm 14/7/08
Posted 01:19am 15/7/08
Posted 08:32am 15/7/08
@ pix of old OFP, qlty gfx, im sure from what i remember the gameplay @ lans was not too bad.