There's still a lot that can be done with the Wii, and while for the most part it's Nintendo themselves showing everyone else the ropes, Capcom have begun to utilise the system's unique strengths for their own brand of Wii gaming, and the outlook so far is pretty good. We've already seen how they handle action in the form of Resident Evil: Umbrella Chronicles and Resi 4: Wii Edition, but how about the puzzle genre? (And I'm not talking about games like Mario Party or Rayman: Raving Rabbids, either).
From our review:"How Capcom have integrated the potential of the Wii Remote is really hats-off material. Here you have a game that doesn’t necessarily impose any immediate danger on you, it’s a game about thinking outside the box in more ways than one, and as a result it’s as refreshingly engaging as it is frustratingly challenging..."
Zack & Wiki is nothing if not unique.
Click here for our in-depth review.
Posted 02:53pm 27/2/08
Posted 05:16pm 27/2/08
Posted 05:46pm 27/2/08
The core of the game is good, but there's several things that get to me. The presentation is just too much; dont get me wrong I'm all for cartoon graphics but this game goes too far. Change the presentation and I think you're looking at an 8 which is definately a good score.
The hub thing between levels seems stupid/pointless to me too, to the point I just ignore it.